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F l y swatt e rs
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To activate creative abilities,
to develop their physical and
intellectual qualities, such as
dexterity, attention,
observation, logical thinking.A i m s :
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What to do if your students came to class tired?
For example, if it's Monday morning or your
lesson was next after a difficult algebra test?
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For this game, the teacher prepares cards with passed or
new words in advance and attaches them to the Board. Also
need one judge, who will consider the points of the teams.
Divide into two teams. Teams become in two lines. The first two
students from the teams come closer to the Board. I gives them
fly swatters (fly swatters). Then I call the word in Kazakh and
your task is to hit the card with the English equivalent as
quickly as possible, "SWAT" this word. The one who will be the
first-brings one point to his team and passes the fly swatter to
the next player of his team. The student from the other team
who does not have time to hit the first word remains at the
Board until he hits the first word on the next one. If students hit
a word that is not a correct translation-they lose one point
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Using mobile games, or simply giving
students the opportunity to move in
your lesson is a great way to activate
creativity. These exercises and games
can be adapted to different ages, but
are mainly designed for students in
grades 7-9, with the level of English
elementary, pre-intermediate.
Сіз үшін 400 000 ұстаздардың еңбегі мен тәжірибесін біріктіріп, ең үлкен материалдар базасын жасадық. Төменде пәніңізді белгілеп, керек материалды алып сабағыңызға қолдана аласыз