Приложение 35/3 к приказу Министра образования и науки Республики Казахстан от 6 апреля 2020 года № 130
Об утверждении Перечня документов, обязательных для ведения педагогами организаций среднего, технического и профессионального, послесреднего образования, и их формы.
ТОО «Организация образования колледж «Перспектива»
Утверждаю
Заместитель директора
По учебной работе
____________ Л. Лышко
___ _________ 20___ года
Поурочный план педагога для организаций технического и профессионального, послесреднего образования
Наименование модуля/дисциплины: Английский язык
Тема: Expressing and justifying opinions about 2D games
Подготовил педагог: Жайнақын Гүлжанат Нұрланқызы
1. Общие сведения
Курс:
Тип занятия: Теория
2. Цели, задачи:
Обучающая: формировать у обучающихся умение выделять главное, существенное в изучаемом материале, сравнивать, обобщать изучаемые факты, логически излагать свои мысли;
Развивающая: развивать эмоциональные качества и чувства обучающихся, создавая на уроках эмоциональные ситуации удивления, радости, занимательности (а иногда и парадоксальности), используя яркие примеры, иллюстрации, демонстрации, воздействующие на чувства обучающихся;
Воспитательная: воспитывать уважение к противоположному мнению, чувство сопереживания честность, чувство ответственности за свои поступки, слова.
3. Перечень ожидаемых результатов и (или) профессиональных умений, которыми овладеют обучающиеся в процессе учебного занятия:
All learners will be able to:
· listen and read for gist, for specific information
Most learners will be able to:
· listen and read for gist, read for specific information, compare types of games
Some learners will be able to:
· listen and read for gist, read for specific information, compare types of games, role play a dialogue
4. Необходимые ресурсы: https://expresspublishing.kz/books/action-10.epub;
5. Ход заниятия
Основные этапы занятия и их прдолжительность по времени
|
1. Организационный момент: |
5 (мин) |
Greeting: - Hello, students! - How are you today? - What news do you have for me? Lead- in activity “Insert the vowels (a, e, i, o, u)” Students in pairs insert the vowels in the text from the previous lesson. Pairs swap their texts and peer-assess their work. Check the answers. Checking homework and giving feedback |
|
2. Проверка знаний по теме: |
15 (мин) |
Brainstorming strategy To consolidate information in a text Give Students time to answer the questions referring to the text as necessary. Check Ss' answers. Answer Key The advantages of 2D games are that they are cheap to produce, don't require much computer memory and are suitable for hand-held devices. The disadvantages are that they are simplistic with pixelated characters and only involve one screen. 2D games are popular again because they can be played on smartphones as a mobile game. Modern versions of 2D consoles are now collector's items and new games are still being produced. Suggested Answer Key I would prefer to play 3D games because I think a bigger virtual world with realistic characters is better than a game played on one screen with flat pixelated characters. |
|
3. Изложение учебного материала по теме: |
35 (мин) |
LEAD – IN To consolidate new vocabulary from a text
Answer Key (Ex-5)
To consolidate new vocabulary (Ex-6) • Refer students to the words in bold in the text and give them time to match them to their definitions in the list. • Check Ss' answers. Answer Key commands = orders interact = have an effect on each other combined = joined defended = protected courageous = brave increasingly = more and more require = need a must = essential Grammar To present/practice quantifiers (Ex-7) • Explain that we use some in affirmative sentence for plural items and we use any in negative pi sentences and interrogative plural sentences. • Explain that we use much/ (a) little v uncountable nouns and many/ (a) few v countable nouns. • Explain that we use a lot of with countable uncountable nouns. • Refer students to the Grammar Reference section more details. • Explain the task and give students time to complete it. Check Ss' answers and then elicit sentence using the other words. Answer Key 1 any 2 few 3 a lot of 4 much 5 many, a To practice quantifiers (Ex-8) • Explain the task and give students time to complete it. • Refer students to the Grammar Reference section first help if necessary. • Check students' answers. Answer Key 1 Every 2 a number of 3 any 4 Much |
|
4. Закрепление нового материала: |
10 (мин) |
Reflection Heart, Head, Bin and Bag reflection. Heart- students should say about something that they felt (about the lesson); Head – students should say about something that has made them think (about the lesson); Bin – students should say about something you did not find interesting (about the lesson); Bag – students should say about something you will remember and take away (about the topic). |
|
5. Домашнее задание: |
5 (мин) |
https://expresspublishing.kz/#!/10 go to the link, Action Science School 10 class, p.41 ex.11 (Writing a paragraph about game). |
|
6. Обобщение урока: |
5 (мин) |
The teacher checks the assignments and fixes a new topic, asks what was unclear, what was clear, what was the lesson about, and so on. |
|
7. Рефлексия по занятию: |
5 (min) |
Were the lesson objectives/learning objectives realistic? Did all the learners achieve lesson objectives/learning objectives? If not, why? Did my planned differentiation work well? Did I stick to timings? What changes did I make from my plan and why? |
|
Межпредметная связь: |
|
Social study, information technology |
|
Техническое обеспечение процесса обучения |
|
Smart Board and projector to present the material |
жүктеу мүмкіндігіне ие боласыз
Бұл материал сайт қолданушысы жариялаған. Материалдың ішінде жазылған барлық ақпаратқа жауапкершілікті жариялаған қолданушы жауап береді. Ұстаз тілегі тек ақпаратты таратуға қолдау көрсетеді. Егер материал сіздің авторлық құқығыңызды бұзған болса немесе басқа да себептермен сайттан өшіру керек деп ойласаңыз осында жазыңыз
Expressing and justifying opinions about 2D games
Expressing and justifying opinions about 2D games
Приложение 35/3 к приказу Министра образования и науки Республики Казахстан от 6 апреля 2020 года № 130
Об утверждении Перечня документов, обязательных для ведения педагогами организаций среднего, технического и профессионального, послесреднего образования, и их формы.
ТОО «Организация образования колледж «Перспектива»
Утверждаю
Заместитель директора
По учебной работе
____________ Л. Лышко
___ _________ 20___ года
Поурочный план педагога для организаций технического и профессионального, послесреднего образования
Наименование модуля/дисциплины: Английский язык
Тема: Expressing and justifying opinions about 2D games
Подготовил педагог: Жайнақын Гүлжанат Нұрланқызы
1. Общие сведения
Курс:
Тип занятия: Теория
2. Цели, задачи:
Обучающая: формировать у обучающихся умение выделять главное, существенное в изучаемом материале, сравнивать, обобщать изучаемые факты, логически излагать свои мысли;
Развивающая: развивать эмоциональные качества и чувства обучающихся, создавая на уроках эмоциональные ситуации удивления, радости, занимательности (а иногда и парадоксальности), используя яркие примеры, иллюстрации, демонстрации, воздействующие на чувства обучающихся;
Воспитательная: воспитывать уважение к противоположному мнению, чувство сопереживания честность, чувство ответственности за свои поступки, слова.
3. Перечень ожидаемых результатов и (или) профессиональных умений, которыми овладеют обучающиеся в процессе учебного занятия:
All learners will be able to:
· listen and read for gist, for specific information
Most learners will be able to:
· listen and read for gist, read for specific information, compare types of games
Some learners will be able to:
· listen and read for gist, read for specific information, compare types of games, role play a dialogue
4. Необходимые ресурсы: https://expresspublishing.kz/books/action-10.epub;
5. Ход заниятия
Основные этапы занятия и их прдолжительность по времени
|
1. Организационный момент: |
5 (мин) |
Greeting: - Hello, students! - How are you today? - What news do you have for me? Lead- in activity “Insert the vowels (a, e, i, o, u)” Students in pairs insert the vowels in the text from the previous lesson. Pairs swap their texts and peer-assess their work. Check the answers. Checking homework and giving feedback |
|
2. Проверка знаний по теме: |
15 (мин) |
Brainstorming strategy To consolidate information in a text Give Students time to answer the questions referring to the text as necessary. Check Ss' answers. Answer Key The advantages of 2D games are that they are cheap to produce, don't require much computer memory and are suitable for hand-held devices. The disadvantages are that they are simplistic with pixelated characters and only involve one screen. 2D games are popular again because they can be played on smartphones as a mobile game. Modern versions of 2D consoles are now collector's items and new games are still being produced. Suggested Answer Key I would prefer to play 3D games because I think a bigger virtual world with realistic characters is better than a game played on one screen with flat pixelated characters. |
|
3. Изложение учебного материала по теме: |
35 (мин) |
LEAD – IN To consolidate new vocabulary from a text
Answer Key (Ex-5)
To consolidate new vocabulary (Ex-6) • Refer students to the words in bold in the text and give them time to match them to their definitions in the list. • Check Ss' answers. Answer Key commands = orders interact = have an effect on each other combined = joined defended = protected courageous = brave increasingly = more and more require = need a must = essential Grammar To present/practice quantifiers (Ex-7) • Explain that we use some in affirmative sentence for plural items and we use any in negative pi sentences and interrogative plural sentences. • Explain that we use much/ (a) little v uncountable nouns and many/ (a) few v countable nouns. • Explain that we use a lot of with countable uncountable nouns. • Refer students to the Grammar Reference section more details. • Explain the task and give students time to complete it. Check Ss' answers and then elicit sentence using the other words. Answer Key 1 any 2 few 3 a lot of 4 much 5 many, a To practice quantifiers (Ex-8) • Explain the task and give students time to complete it. • Refer students to the Grammar Reference section first help if necessary. • Check students' answers. Answer Key 1 Every 2 a number of 3 any 4 Much |
|
4. Закрепление нового материала: |
10 (мин) |
Reflection Heart, Head, Bin and Bag reflection. Heart- students should say about something that they felt (about the lesson); Head – students should say about something that has made them think (about the lesson); Bin – students should say about something you did not find interesting (about the lesson); Bag – students should say about something you will remember and take away (about the topic). |
|
5. Домашнее задание: |
5 (мин) |
https://expresspublishing.kz/#!/10 go to the link, Action Science School 10 class, p.41 ex.11 (Writing a paragraph about game). |
|
6. Обобщение урока: |
5 (мин) |
The teacher checks the assignments and fixes a new topic, asks what was unclear, what was clear, what was the lesson about, and so on. |
|
7. Рефлексия по занятию: |
5 (min) |
Were the lesson objectives/learning objectives realistic? Did all the learners achieve lesson objectives/learning objectives? If not, why? Did my planned differentiation work well? Did I stick to timings? What changes did I make from my plan and why? |
|
Межпредметная связь: |
|
Social study, information technology |
|
Техническое обеспечение процесса обучения |
|
Smart Board and projector to present the material |
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